AMD Catalyst 14.1 Beta Drivers Released With Mantle

AMD Mantle

After a week of multiple reports of what the AMD Catalyst 14.1 beta drivers featuring their Mantle API would bring for those using Radeon GPUs for gaming we finally are able to test it for ourselves. DICE has released their benchmark results as well as  the Star Swarm benchmark released on Steam.  Below is the official change log from AMD about what is in the AMD Catalyst 14.1 beta drivers.

What all this means is alot of data is about to be recorded showing what AMD Mantle will exactly do for users that are using their products. I know I plan on seeing what my AMD Radeon HD 7990 will do in Battlefield 4 as well as the Star Swarm demo. Let us know what results you get to see if what AMD, DICE, and the Star Swarm demo have been saying is correct.

If you want to download the AMD Catalyst 14.1 beta drivers you can go here and select your specific APU or GPU. So how do you think your system will preform with the AMD Catalyst 14.1 beta drivers using Mantle?

AMD Catalyst 14.1 Beta Driver Change Log

Support for the following new AMD Desktop APU (Accelerated Processors) products:

  • AMD A10-7850K
  • AMD A10-7700K

Mantle Beta driver

  • AMD’s Mantle is a groundbreaking graphics API that promises to transform the world of game development to help bring better, faster games to the PC
  • Performance gain of up to 45%(versus the DirectX version) for Battlefield 4 on the R9 290 Series
  • Performance gain of up to 200% (versus the DirectX version) for Star Swarm on the R9 290 Series
  • AMD Catalyst 14.1 Beta must be used in conjunction with versions of these applications that support Mantle
  • It is expected that these applications will have future updates to support additional AMD Mantle features

AMD Mantle Beta driver is currently supported on:

  • AMD Radeon R9 Series GPUs
  • AMD Radeon R7 Series GPUs
  • AMD Radeon HD 7000 Series GPUs
  • AMD Radeon HD 8000 Series GPUs
  • AMD A10-7000 Series and AMD A8-7000 Series APUs
  • Enhanced AMD CrossFire frame pacing – Support for 4K panel and Eyefinity non-XDMA CrossFire solutions (including the AMD Radeon R9 280, 270 Series, 7900 Series, 7800 Series) and Dual Graphics configurations
  • Frame pacing ensures that frames rendered across multiple GPUs in an AMD CrossFire configuration will be displayed at an even and regular pace
  • Supported on 4K panels and Eyefinity configurations
  • Supported on AMD Dual Graphics configurations
  • Supported on DirectX 10 and DirectX 11 applications
  • Resolved issue highlights of AMD Catalyst 14.1 Beta
  • Resolves ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
  • Resolves flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level

AMD Catalyst 14.1 Beta Drivers Resolved Issues

  • Ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
  • Flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level
  • Blu-ray playback using PowerDVD black screen on extended mode
  • Streaming VUDU HD/HDX content on Sharp PN-K321 (DP) causes the right-side half to flicker in and out
  • Black screen happened after wake up the monitor
  • Full screen issue at rotation in DX9 mode
  • Video window black screen when using Samsung Kies to play video
  • Crysis 2 negative scaling in outdoor scene
  • Crysis 2 has insufficient CrossFire scaling in some scene
  • Red Faction: The game has no or negative crossfire scaling with DX9 and DX11
  • Age of Conan has corruption and performance issues with crossfire enabled
  • Company of Heroes shadows are corrupted when using crossfire
  • Resident Evil 5 ‘s performance is unstable when display mode set to Window mode
  • Total War: Shogun 2 flickering menu/text
  • Frame rate drop when disabling post-processing in 3DMark06
  • Negative Crossfire scaling with game “The Secret World” in DX11 mode
  • F1 2012 Crashes to desktop
  • Tomb Raider Hair Simulation Stutters on CFX
  • Negative CrossFire scaling experienced in Call of Duty
  • Battlefield 3 performance drop on Haswell systems
  • Choppy video playback on 4k Video
  • VSync ON Tearing with 2×1 Eyefinity SLS CrossFire
  • Far Cry 3 – Game flickering while changing resolutions
  • Display corruption and BSOD occurs when extending a display after disabling Multiple GPU SLS array
  • Flickering seen when enable three 4kx2k panels at the same time
  • No Video, just a black screen when setting Chrome to run in “High Performance” when playing certain video clips
  • Image crashed on Starcraft game

AMD Catalyst 14.1 Beta Drivers Known Issues

  • Mantle performance for the AMD Radeon HD 7000/HD 8000 Series GPUs and AMD Radeon R9 280X and R9 270X GPUs will be optimized for BattleField 4 in future AMD Catalyst releases. These products will see limited gains in BattleField 4 and AMD is currently investigating optimizations for them.
  • Multi-GPU support under DirectX and Mantle will be added to StarSwarm in a future application patch
  • Intermittent stuttering or stability issues may occur when utilizing Mantle with AMD CrossFire technology in BattleField 4 – AMD recommends using the DirectX code path when playing Battlefield 4 with multiple GPUs. A future AMD Catalyst release will resolve these issues
  • Notebooks based on AMD Enduro or PowerXpress technologies are currently not supported by the Mantle codepath in Battlefield 4
  • AMD Eyefinity configurations utilizing portrait display orientations are currently not supported by the Mantle codepath in Battlefield 4
  • AMD Eyefinity technology is not currently supported in the Star Swarm application
  • AMD testing for the AMD Catalyst 14.1 Beta Mantle driver has been concentrated on the following products: AMD Radeon R9 290X, R9 290, R9 280, R9 270, R7 260X, R7 260, HD 7000 Series, HD 8000 Series, A10-7850K and A10-7700K. Future AMD Catalyst releases will include full test coverage for all AMD products supported by Mantle.
  • Graphics hardware in the AMD A10-7850K and A10-7700K may override the presence of a discrete GPU under the Mantle code path in Battlefield 4
  • Frame Pacing for Dual Graphics and non-XDMA configurations above 2560×1600 do not currently work with Battlefield 3 and Battlefield 4. An upcoming release will enable support
  • DX9 Dual graphics is not supported in AMD Catalyst 14.1 Beta. An upcoming release will enable support


AMD Catalyst 14.1 Beta Drivers

AMD Mantle and DICE Frostbite 3 Engine

Leave a Reply