Pokemon on Twitch Controlled by Thousands

Pokemon on Twitch

A Twitch stream is currently airing live a Pokemon Red emulator.  The black-and-gray beloved gameboy game has more to it than meets the eye – it’s a social experiment.   Pokemon on Twitch has been rigged up with an IRC bot that translates buttons said into the stream’s chat and converts it to keypresses in game.  What does that result in?  Well, when there is nearly 60k viewers spamming “up” or “start”, it creates the most frustrating game of Pokemon Red.  The game has been inadvertently saved nearly every minute, important items discarded, and well-trained Pokemon released into the wild.  It’s nothing short of a miracle the game is nearly halfway progressed through content, badges won with the overpowered Pidgeot.  Let’s hope that Pokemon isn’t released.

Pokemon on Twitch for Four Days

Pokemon on Twitch has been live for the past four days, continuously streaming round the clock.  It’s generated over five million viewers.  Many have sent requests for new games in the future with this unique style of gameplay.  After watching a mere few seconds of this game, many may consider it more frustrating than anything.  But amazingly, amongst thousands of differing inputs, the game has progressed at a surprising rate.  Progress is celebrated in the chat window, typed cries of excitement buried beneath the layers of commands.  Perhaps the appealing aspect of this gameplay originates more in the social aspect of its roots – each input from a viewer is a mere thread amongst the thousands that are conjoined to weave the final result.  It’s a joint effort amongst those participating and watching, striving to achieve a similar goal and means, save for those few who find immense pleasure at spamming ‘start’ in chat.  Pokemon on Twitch may be the first of its kind, but definitely not its last, if the overwhelming positive response has any indication.

Click here to visit the stream directly.

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